AI Insights · Timothy · January 2022
Top 5 Space Games on Android in Russia Q4 2021
Explore the performance of the top 5 space games on the Android platform in Russia during Q4 2021, including trends in downloads, revenue, and active users.
Throughout Q4 2021, the top 5 space games on the Android platform in Russia demonstrated varied performance in terms of downloads, revenue, and active user engagement. Here's a closer look at the data from Sensor Tower.
Moon Pioneer from VOODOO saw a significant spike in weekly downloads, peaking at approximately 273K in late October, before gradually declining to around 26.4K by the end of December. Weekly revenue for the game showed a similar upward trajectory, reaching about $303 in mid-December. Active users climbed sharply to around 375.6K in the first week of November, but then steadily declined to approximately 74.6K by the end of the quarter.
Solar Smash by Paradyme Games exhibited consistent growth in weekly downloads throughout the quarter, peaking at roughly 61.2K in mid-December. Weekly revenue remained modest but saw an increase towards the end of the quarter, reaching around $17 in late December. The game maintained a strong active user base, growing from approximately 289.4K in late September to around 402.7K by the end of December.
My Little Universe from SayGames Ltd experienced a notable increase in weekly downloads early in the quarter, peaking at about 112.7K in the first week of November, before tapering off to around 38.1K by the end of December. Weekly revenue rose steadily from mid-November, reaching approximately $1.5K by the end of December. Active users followed a similar pattern, peaking at around 135.3K in early November and then stabilizing at approximately 103.4K by the end of the quarter.
Space shooter - Galaxy attack by 1SOFT showed steady weekly downloads, with a peak of approximately 29.6K in late November. Weekly revenue demonstrated an upward trend, reaching around $4.3K in mid-December. The game’s active user base remained relatively stable, starting at about 97.6K in late September and closing the quarter at approximately 110.9K.
Lastly, Galaxiga Arcade Shooting Game, also from 1SOFT, experienced fluctuating weekly downloads, peaking at around 19.6K in mid-November. Weekly revenue saw a steady increase, reaching approximately $905 by the end of December. Active users for the game grew from around 15.6K in late September to about 26.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.